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Upgrade is complete, expect more changes, feedback here: >>>gen/6363

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Anonymous 05/07/2017 (Sun) 14:21:18 No. 3556
So anyone ever played or ran a kink themed D&D/PF/Tabletop game?
I'm not personally into it, but weightgaming.com has some RP stuff going on. Not sure if any of it is based on D&D/PF but I think some of them have similar mechanics.
Honestly, I love D&D and Pathfinder, but I've never actually used it for anything kinky. I've kinda had the itch to try, but at the same time I'm slightly anxious to ask any DM's around here; not sure about their styles matching with mine and whatnot.

>pic related, a warlock character I play in a couple campaigns
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It's always bad. Online D&D groups, especially randomly assembled ones, are usually a bit more argumentative than the real thing, but add to that people trying to get off to it, and what results is always ugly.

Cliques form, drama ensues, it's always the same. I've been in a number of them over the years, and in the past few years I've just learned well enough to always turn down the invites, and I'm never surprised to hear from friends that the groups dissolved into drama and fell apart within the first couple of sessions.
>>3577
Hmmm, I've played with several groups of the years that are full on kink and it's never been an issue. All of the campaigns end, though usually they've all lasted 6 months, but it's always been because the DM lost interest not because of some drama clusterbomb.
Twice. Both times was a disaster. Tabletop just doesn't really lend itself well to this kind of roleplay, especially when you're using voice communications.

First time was when some furries roped me into a game. Thought it sounded awesome, so I gave it a shot. Well, naturally, being furries, I ended up playing the only female character in a party of otherwise gay men. Well, whatever, I'd give it a shot.

The GM had homebrew rules for weight gain but, as happens in a lot of this sort of fetish, the GM also had no fucks given about the actual story. Players could "overeat" when an opportunity arose, and this would end up as weight gained at the end of the session, but there was never a reason to do it other than "lol this is my fetish".

By the end of the second session our characters had nearly tripled in weight, for absolutely no reason, and were expected to be totally okay with it.

This was also all over voice, which was just, uh, awkward. You don't know cringe until you're sitting there in a group of five furries all playing their fursonas (myself included, of course) talking about overeating and their kinks. Holy shit.

I mentioned to the GM that I felt the weight gain aspects were far too accelerated, as we weren't going anywhere in the plot yet our characters were already huge. I was told that it doesn't matter because "well, you don't have to eat". Which… okay, fair, but this is supposed to be a fetish game and that's the point. He wasn't open to suggestions at all and it was very off putting, so I just stopped attending.

So, yeah. My taste for this kind of thing has been heavily spoiled. Tabletop just really doesn't work for this kind of roleplay. It's boring at best, and horrifically awkward at worst.
>>3588
>especially when you're using voice communications.

There's your first mistake.
>>3588
>voice communications

So many things wrong with that.
>>3590
>>3589
>>3588
Yeah I've done multiple kink PF games before, never once did *ANYONE* suggest the idea of using voice comms. Just do it in chat, it's slower, but if you're in it for actual RP it's better that way anyway.
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>>3591

I'm suprised that people do D&D over voice to begin with. I much prefer text when online.

I'm kinda sad to hear all of this negative feedback. In concept, it kinda sounds fun imo.
Eh, I've hosted and been in a couple. They're ALRIGHT, but they eventually peter out and lose interest. For the ones I've hosted, it's usually the case of 'I can't think of a plot that revolves around X anymore'. The longest fetish one I've been in lasted a few months at most.

Honestly, though, if it's geared towards fetish stuff, that's mostly the problem, it ain't gonna hold interest for as long as a normal session can go - case in point, one that I've been in has been going on for a few years now, and is still enjoyable.
>>3589
>>3590
>>3591

Believe me, I was opposed to it too. But that's what the rest of the group wanted to do, so I was told to suck it up. ¯\_(ツ)_/¯
>>3592
>I'm kinda sad to hear all of this negative feedback. In concept, it kinda sounds fun imo.

Like all things, it's absolutely dependent on finding good players and a good DM. I feel like a lot of people in this thread just picked anyone who has a fat fetish and called it a day, only to be surprised that they turned out to be shit players.

The trick to running a good magical realm is to actually run a good game, fat kink stuff in my games is pretty much only 10% of the game and I run the campaign like an entirely normal game otherwise.
>>3597

I mean, that makes sense to me.
>>3597
How did you find your players?

I figure making a post on Roll20 or wherever saying, "Fat fetish game: inquire within" is a great way to attract a bunch of weirdos.
>>3614
A couple of people I've RPed with in the past on F-List/Discord Chats/this website.

Usually it's not too difficult to pick out who actually wants to participate in a long-form game and who just wants immediate "teh girl get fat!" gratification.
>>3556
I feel like I've been pretty lucky with it, overall. I managed to find a small group online making an entirely homebrewed fat (furry) tabletop game, and now I've been playing, hosting, and even developing stuff for the game for well over a year, now.
Aside from one or two bad players who we quickly disposed of, it's been a pretty comfy ride.
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>>3577
This. I've been at it for five or six years myself and nothing ever goes as desired. Like people say, it isn't impossible but you need to get really lucky, which means a lot of time and effort trying again and again for the right combination of people.

As a big fan of tabletop and browser of /tg/ what it comes down to is that putting a fetish spin on things just makes for one more variable on what can go wrong. Is everyone going to be happy with the involved fetish and to the levels to which it's involved? Will you be able to enjoy and/or take seriously a setting where WG is so central? Is everyone going to be okay with gaining to this or that extent? Not to mention since it's already a kink game people might want to add their other stuff, if you aren't comfy with a furry/scalie race in your party just because it's someone's fetish you're shit outta luck.

Then there's the mechanical side, me and GMs have puzzled over this several times and we've got nothing. Again, you gotta get lucky and put time and effort in, because I've tried a whole mix of degrees with the weight having penalties, bonuses, both and none and it can be hard to find a way to involve it in a way that feels meaningful.

So yeah, it's not impossible but even more so than the average session you need a good group who communicates a lot, are transparent about their tastes and how they're feeling about things and a good group/GM that can find a system and optional supplement rules that you can all agree on all on top of the usual pitfalls of a tabletop game. If you can one day make it happen, anons, I'd be genuinely happy for you, but in my experience I think there are just better ways to put together a collaborative fetish experience.
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>>3556
I've played around a dozen pathfinder ERP games in the past, and a few others in WoD, 3.5, & PTA.

Most Games ran fairly well, and the players were interested. Scheduling is the only reason the ERP game we ran for about 2 years came to an end.

If there was another group starting up I'd hop onboard in a heartbeat, assuming no schedule conflict.
>>3597
This. I've been in multiple and am currently running successful games with fat fetish stuff. The secret it to just run a game with a totally normal plot, just with fat characters and ERP side sessions. If you try to include fetish mechanics it just turns it into a constant wankfest.
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>>4689
>fatal
>roll for anal circumference
Currently running a more mild weight gain focused campaign using pathfinder with a tweaked version of the kingmaker adventurer path. So far things have been going fairly well and we're already about three months into it. Still plenty of room for things to go wrong of course, though thus far the only shit that's really happened has been down to scheduling issues being a bitch both due to timezones and someone recently getting a new job which conflicted. Still definitely a ton of fun, granted the focus has been primarily on the story, fetish stuff has been comparatively mild thus far both because it doesn't fit in well at this stage, and because it seems best to pace it out more to avoid things collapsing because there's no substance behind the campaign.

We're using voice and it hasn't been a huge hindrance, if anything people have been pretty chill for the most part. Though it probably helps that anything outright sexual is kept to side-rp both to avoid the awkwardness, and to allow sessions to remain focused on story progression.

So yeah, definitely something which can be done well, but it does have a tendency to go poorly unfortunately.
>>3588
>Well, naturally, being furries, I ended up playing the only female character in a party of otherwise gay men.
>Naturally
You fucking lie
>>4752

Gays historically make up a massive amount of furries out there you know. Group sausagefests like what that guy was in isn't even uncommon.
So for people who are running/playing in a game right now, what is it like?

What's the general plot? What are all your players playing? Are you having fun even when it's not kink shit? And how fat *is* everyone?
>>4761
>So for people who are running/playing in a game right now, what is it like?
It's been running surprisingly well, but the room is full of guys and girls who have all known each other through f-list for a really long time so we're pretty used to everyone's styles of rp. We're using FATE as a fast and loose rules system, so there hasn't been nearly as many issues with rules bogging down the game as I'd imagine Pathfinder or D&D would cause.

>What's the general plot?

"Eat a real dragon steak or die trying."

It's blatantly silly fetishbait-as-plot. Think Dungeon Meshi turned up to eleven. It's a high fantasy Tolkienesque setting where it's commonly-known fact that monsters make the most delicious meals in the world, and some people are stupid and daring enough to hunt down cockatrices for that juicy beast poultry.

>What are all your players playing?

I'm a ladyknight-errant with a drinking problem and an occasional lycanthropy problem. Other characters include a female dwarven cleric of the setting's alcohol god (she's also my character's biggest enabler), an elven bard who left her woods due to a curiosity in human culture that evolved into hedonism, and our token crossdressing shota witch (slash-/ss/ receptacle).

>Are you having fun even when it's not kink shit?

It's rarely *not* kink shit. When we're not stuffing ourselves on monster steaks we or the GM is skillfully hitting on someone's subfetish. Even the fights tend to be focused more on fatass adventurers bumbling through combat and usually ending up naked again than it is on fighting serious threats. We're into the characters enough that even role playing the not-kinky downtime is fun though.

>And how fat *is* everyone?

We're eighteen weeks into this nonsense, so pretty damn fat. The knight is at almost six hundred pounds at this point, but she recently acquired a magic suit of plate armor that keeps her mobile and grows over time to fit her. The dwarf is basically a big sloshy ball on legs kept mobile through the miracles of dwarf physiology. The Elf's hips are are thick enough to span a troll's height lengthwise and there's hardly a door in the land we don't have to push her though. The shota witch has been the first of us to hit full-on immobility, but keeps himself moving on his cute little broomstick.

Nobody's less than five hundred pounds by now, and it's recently become clear the endgame is taking the dragon's place as the queens of her island and completely submitting to our collective gluttony. We just found out that once we kill the dragon her kobold slaves will be obliged by tradition to acknowledge us as the new bosses and we all resolved that once we tasted dragon steak we were content to retire from the adventuring life and let life being waited on by the kobold servants work its toll until we're all the royal immobile blobs of dragon island.
>>4761
>So for people who are running/playing in a game right now, what is it like?
Things have gone surprisingly well given the group was assembled via recruitment on f-list, though it is a definite sausagefest OOC. A couple of the newer players are still learning the ropes with how to play pathfinder, but we have enough veterans that any questions they have are generally handled quickly without it disrupting the flow of sessions too much.

>What's the general plot?

A group of monstrous humanoids enter an untamed area flanked by multiple nations interested in conquering it, initially they are tasked with clearing out part of this area by dealing with a bandit problem. Despite this humble start they all have a grander ambition, which first and foremost is to take steps to turn the area they clear out into their own fiefdom by first gaining the sponsorship to handle a settlement which will be established there, before eventually turning on their benefactors or at best breaking away peacefully if they can. That said there are darker things lurking in the shadows, strange eldritch creatures move through the forests and the bandit warlord seems to have some tie to the source of these horrors, though even they scarcely understand the power they have interacted with. Not going into details beyond that in case one of my players sees this as a couple do browse bbw-chan.

>What are all your players playing?

Currently we have a pair of gnolls, one who is a warpriest of Lamashtu and the de facto leader of the group, and the other who is a warlord hussar with a dire hyena mount. There's also a reptilian tiefling who tends to pass theirself off as a kobold and who is a vizier, so think magic of incarnum for pathfinder but with more of a magic item emphasis. A werecorvid who's a hybrid of a gunslinger and a mystic, and painfully androgynous in their human form with more of an enabler mindset. A frog girl necromancer, and her sapient zombie frog girl companion.

>Are you having fun even when it's not kink shit?

Definitely, which is pretty important as at this point the kink aspect has been kept more on the sidelines to allow things to get off the ground smoothly. That said with the bandit issue dealt with and the luxuries of a civilized society and position of leadership to look forward to soon it is likely things will be changing on that front.

>And how fat is everyone?

Not very, unfortunately the largest character's player had to leave due to a new job, so now we're back to a party which is primarily made up of primarily chubby characters at best. Granted that is likely to change, especially if someone else dons the cursed belt left behind by their recently departed comrade.
>>4765
I would love to hear a write-up of your adventures
>>4767
Never thought there'd be interest in knowing more about our weird adventures. I'd be glad to share, though! One of the players has been writing recaps of every session so I'll see if I can get them to toss in a pastebin next time they're around.
>>4765
>It's rarely *not* kink shit.
Maybe this is the key.

Anyway colour me jealous.
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>>4765
Parnash, is that you?

I haven't seen you on F-list in a long time. Come say hi once in a while, sheesh.
>>4781
Nah, that ain't me. Wish it was though, game sounds wide up my alley. Now if I knew who you were, eheh…

>>4765
I'm also terribly jealous, Mr. Mysterious guy. Wish I as in.
>>4782
>I'm also terribly jealous, Mr. Mysterious guy. Wish I as in.
I'm flattered! Never would have predicted people would take to our group's weird roleplay stuff so well.

Most of the recap notes past session 10 are a mess that need cleanup, and I think that dumping 18 sessions worth of recap would be overwhelming anyway, so here's the first five sessions for people who are actually curious about how our fetishy FATE game roughly looks in play. If anyone's actually into it I'll keep editing the write ups for you guys during the week.
https://pastebin.com/BP5XHAGM

There's plenty of stuff that's personally taiored to our five-man crew that I'm sure will nope a lot of other people out but I can keep putting these up if there's an interest. We're also looking for the right artist to commission some of the scenes from the game as art pieces so I suppose while I'm posting there if anything in particular jumps out as worth having drawn up in the future let me know so we can consider it.
>>3572
this is adorable, where can I see more?
https://pastebin.com/dGTBfCHp

GM gave me permission to post this; this is the WG system we use for our Pathfinder games that she apparently found on an old forum and tweaked a bit. It's been working well for us so far.

My own experiences are typically the same as non-kink games: Mass groups are fun if you're into that kind of thing but are extremely draining on the GM, and it only takes one drama-monger to ruin the whole thing for folks.

Once we weeded out those folks though, our games have been going very well! Highly recommend using the Intrigue-style games in Pathfinder from Ultimate Intrigue/Inner Sea Intrigue, do yourself a favor and spend less time on the combat grid or in the dungeon and more time being a character-about-town. Urban/Cityscape games are really conducive to a WG kink game.

Open question: would anyone be open to working on making an open-source d20 splatbook/pdf/wiki for this sort of thing? The ones I've seen that exist aren't terribly good, or are their own sort of clunky standalone game
>>4803
>It only takes one drama-monger to ruin the whole thing

Truth.
>>4786
Awesome, cant wait to see more
I'm probably talking out of my ass but it looks like making players work for their fetish content seems to be a key factor in successful games.
A weight gain system with stomach capacity stops all the "She ates 100 cheseburgers and gains 1000lbs" garbage, and hunting/stealing/buying food takes time and effort. I really don't know much about dnd but this seems to be the best way to do it.
Speaking as someone in a SKT 5E campaign, here's what makes our one work from my perspective:
* We talk shit out calmly out of the game if we need to.
* Overall, it's paced on the fetish shit rather than having a big mechanics table that serves to make shit into masturbatory math.
* Again, the LESS mechanics the better with this fetish.

We have a character whose almost 600 pounds by a big combat fluke, but movement penalties aren't really a thing outside of some RP moments.

We keep track of gains, we have some nice GM descriptions, and generally pretty fun combat against a magical antagonist with fattening feeds-self-to-you type enemies, and we don't overcomplicate.
My own groups have run the gamut- sometimes we turn WG into a mechanic, sometimes it's better off without.

Seems like, as with so many things in tabletop rpgs, it just depends on the group and/or the game.

My own experiences have been Pathfinder-based myself. Our wizard played a Bloatmage minus blood-flavor, if I can dig out the campaign notes I'll see if the edit is still in there and post for posterity
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So, first time poster here. Saw this thread and had to reply.

Now, I'm gonna be totally upfront; my crew doesn't do straight up ERP. We're actually running a decently normal campaign that happens to occasionally include some smut because one of our characters is literal fetish-bait. My crew also knows I'm a serial chubby-chaser.

For preface; our group is currently 26th level, and the focus of the campaign is currently "wipe out doom cults, hunt eldritch world-eaters, and attempt to reintegrate into normal society as demi-gods in service to our respective patrons." Emphasis on "ATTEMPT" to reintegrate.
Anyway, some time ago, while wiping out a cult, our fetish-bait character, a half-nymph, half-shifter rogue/fighter thing named Freija, ended up attracting the attention of the cuult's leader; a succubus. There were some phenomenally terrible saves on the GM's part, and Freija ended up lesbian-fucking the succubus unconscious, and stealing the key.

We were content to put the whole debacle behind us and move on after the succubus stopped trying to kill people. Imagine our surprise when Freija started getting love-letters. So note to people; don't roll a 1 on your will saves against nymphs…

Well, this succubus showed up again recently, at a party the group was attending, and naturally polymorphed to blend in. I joked to her that if I wanted to keep Freija in one spot, I'd fatten her up until she couldn't move.
Literally the next minute Freija went missing. When we found her, she was being fed the newbie WG-writers favourite cliche; magic pastry.
The deal was basically this: Freija had to roll a will save. Every failure meant she gained a hundred pounds. She had to succeed on three checks before failing six. A roll result of natural 1 meant two failures. Six failures, or three natural 1's meant her character would be a write-off, totally enthralled by the succubus, and rendered so fat as to be immovable.

She proceeded to roll two ones in a row…

Unfortunately for the story, the GM threw her a bone. If her next roll resulted in 10 or higher, she'd break the spell.

15…

Even worse, she managed to get the succubus to reverse her gain.

I have, however, been writing an alternate ending (with the player's permission) wherein Freija fails, which I will post a link to when its finished. I've also been in talks with the artist Kurocaze-S to do a piece based on this.

Also: pic-related. Its artwork of her character that she keeps in her sheets. Some may recognize this character, she's been shopped around (am I allowed to say whored out? She is a bit of a slut…) a bit recently. In canon she has been: tentacle-raped by Aboleths, actually raped by a young dragon, molested by rust monsters, basically raped by her own mother, had sex with her male self from an alternatee time-line, and almost been eaten alive by slimes. Y'know, on top of the succubus thing… and she, on a nightly basis, has sex with the group ranger, who is a type of dryad, or something.

Sorry about the wall of text, by the way…
>>4954
I want to be a part of this campaign.
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Knock-knock sleepy-heads. Ya boi Tengu here with some WiP content! Kuro fuckin' knocked it right outta the goddamn park! Just waiting on colours now!
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>>4966

Check it, full colour. Bam. Dude's quick.
I wish I could find a group for these things, but most I actually end up in fall apart.
>>4975
The trick is to find people who actually want to play a roleplaying game first and want to do fat kink shit second.

If it's just straight up ERPing the first person to blow their load is inevitably going to lose interest. If you get them to engage in the game and actually care about the world and the story and their companions as more than just conduits for fat fetish shit, the more likely they are to not burn out.
>>4786 More of this, please!
>>4983

Agreed would love to hear more about your subsequent sessions.
Lot of folks seem to be interested in either playing a game or running one. Would there be any interest in a discord channel for setting up games/discussing them?
>>4985
I suppose so.
https://discord.gg/4uKCNTu

Trial run to see if anyone's interested in this. LFG channel for anyone who's looking for players/looking for group, and a general chat if anyone wants to shoot the shit about tabletop rpgs and their kinks.
Just bumping the thread with some fresh art of my chub campaign girl.

She's a half-elf Fiend Patron 'lock.
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Is anyone willing to upload the Blood in the Chocolate PDF?
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Played irl with two gay gainers, went to school with one of them and didn't have anything better to do so whatev. Did a good job balancing story and kink stuff, but when they didn't see a problem inviting one of their brothers and his wife to a session I peaced out
>>5546
first time doing this
gimme an anonymous file hosting
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>>5554
>>5560
>literally everything results in a gruesome, gory death or disfigurement
>only mention of weight gain is one of 12 random effects that can result from eating chocolate
>the other 11 results are mostly gore, unsurprisingly
>copious blueberry inflation but little else
>even that is tainted with gore since the end result is death, and there are several mentions of blueberry girls being sliced apart and having the wounds fucked
>author openly shows disdain for running the campaign in any setting but his
>makes reference to obscure books that he suggests you read if you want to understand some aspects of the campaign
Like… not even gonna rip on how this is blueberry and, more specifically, a guro book, not weight gain, but…

Who the fuck is this even for? Are there really people out there almost exclusively into blueberry inflation who are like, "FUCK YEAH, A PEN AND PAPER CAMPAIGN SET IN 17TH CENTURY EUROPE THAT HAS BLUEBERRY INFLATION AND IS ALSO DRIPPING WITH GORE AT EVERY TURN."

I just don't get it. It seems like such an incredibly niche market:
>plays/runs pnp campaigns
>is into blueberry inflation
>loves guro
>has enough friends with these same interests to run a campaign
>>5561
M8…this isn't written as fetish material…it's a legitimate RPG one shot for the game Lamentations of the Flame princess: Weird Fantasy Roleplaying. A RPG that Exclusively deals with weird gorey demises, horrible disfigurement, etc.

It's meant as a horror, it's supposed to be gruesome, the guy who made it isn't a part of our 'community'.

Nowhere does the author show disdain for other settings, the reason it's set in this setting is because it's made of lamentations…which is set in this setting…that's like saying a campaign for dnd is showing disdain for other settings by having a lich or elves involved.

are you retarded?
>>5565
Nice bait, friend. But you're the one who's more likely to be banned by overzealous mods for calling me a retard for asking a question.
>>5568
I would actually agree with >>5565 your questions and critique are incredibly hebetudinous and lack any and all understanding of what you are looking at.
>>5568
What is this, your first day on the internet? Have you seriously never been called a retard before?

Well, I offer up apologies for hurting your delicate fee-fees.
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>>5561
Here's the funny part: Blood in the Chocolate won Best Adventure in this year's Ennies, which is the longest-running and biggest tabletop gaming award around.

The trick is that the adventure is made as a module for Lamentations of the Flame Princess, which is a game notorious for violent, lethal, and sexually-laden adventures. To the average LotFP player, Blood in the Chocolate just looks like another super-lethal game dungeon with a fun Willy Wonka theme.

We recognize it as something made by someone with a blueberry fetish, but to the tabletop community at large this guy successfully disguised his fetish fuel as a legitmate adventure module and ended up with one of the most popular tabletop adventures of the year.
What do you guys feel are the best DnD books to get into this shit/learn to make things?
>>5601
Whichever you're most comfortable with. You'll fail without a solid grasp of the system's core and of course an appreciation for it.
>>5601
5E is both:

-The easiest system to learn
-Extremely flexible
-Infinitely better than 3.5/PF

Don't bother learning 4E. It's far better than it's reputation deserves, but no one actually plays it anymore.
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>>5615
>using 'both' when listing 3 points
>5E's infinitely better than 3.5/PF
>4E's far better than it's reputation deserves
>>5617
4E is a well balanced war game, but is not explicitly D&D.

3.5/PF is a relic of the past with a horrendous design philosophy that has wound back on itself a dozen times over, rotting from the rafters with Power Gamers, That Guys, Kitsune Freaks, and the worst players in the hobby. It's overtly complicated, fussy, with a billion trap options. It fucking sucks my man.
>>5618
Kitsune Freaks is a new one.
I don't suppose there's still any interest in this huh?
>>8072
Seems like a hard no.

I will say though, I thoroughly enjoy 3.pathfinder's design philosophy. It's a bit clunky and not the easiest to learn, but it offers so much freedom vs 5e, which almost feels more like a tabletop mmo mechanically. I've never had to worry about terrible players either, since the people I played with were always my friends.
>>8077
5E does not play like an MMO and you are most likely conflating it with 4E.

Pathfinder does not offer "freedom" in anything other than having such an insane degree of bloat that with a lot of pruning you can make most character concepts, but this is hamstrung by the fact that the balance in the game is so atrocious that you can easily create a character that is completely and totally useless by mistake.

Pathfinder also has one of the worst playerbases in existence, and while you may be fortunate to have a good circle of friends, most people are not quite so lucky.
>>8080
For the record I don't even think 5E is particularly good and it's only real strength is that it's modular enough where you can homebrew easily and effeciently for it.

It's bland, but mostly fine.

Pathfinder is one of the worst systems out there and if you think it offers freedom, you've likely never played any other system. Go play GURPS, literally any PbtA, or Genesys and try and tell me again that 3.5/PF offers you gameplay freedom.
>>8081

I can't recommend gurps enough, it's a really nice system with tons of versatility for specific settings. It's burdened with too many options, but once you look past a lot of the fluff, there is a ton of valuable content to work with.

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